Utility items are consumables carried in the utility slot, like mines, grenades or med kits. You can carry only one type of utility at a time.
Each time you respawn, you have to pay a Nanite cost for consumables that you used in your previous life. If you don’t have Nanites, you will spawn without these consumables.
Med Kits and Restoration Kits
One-time healing kits. You can carry several of those. Universal unlock.
A satchel charge. Devastating against vehicles and infantry, but can only be deployed at close range.
Anti-infantry mines. Trigger when you walk near them. Deal lethal damage if close enough.
Anti-vehicle mines. Huge damage and hard to spot. Also trigger on enemy MAXes.
Passively increases shields by 50. Available and equipped by default on all loadouts.